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WinLens3D can now model systems with Tilts and Decenters [T&D]. T&D can be applied to components as a whole, to individual surfaces and/or to groups of components. We show:
- how to enter T&D values in the system data editor
- the enhanced lens drawing with wireframe or solid models and sliders for real time rotation
- the new global coordinates table
- ray trace table with global coordinates option
- enhancements to various graphs to cater for systems with no symmetry
- how to setup sliders to handle T&D for quick adjustments
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Keywords for all clips
winlens[9] education[7] tolerances[5] introduction[5] iso10110[5] tilt[4] decenter[4] machvis[4] 3d[4] machine vision[4] tolerancer[4] winlens3d[3] paraxial[3] monte carlo[2] thin lens[2] glass[2] sensitivity[2] drawings[2] surface tilt[2] manufacturing errors[2] tolerancing[2] component tilt[2] glass manager[2] predesigner[2] assembly[1] material editor[1] schott[1] distortion[1] scratch[1] zoom[1] refractive index[1] depth of field[1] ray fan[1] conic[1] hikari[1] copy[1] autofocus[1] penta[1] iso0110[1] ghost[1] paraxial raytrace[1] sine condition[1] surface data table[1] ohara[1] lateral colour[1] symbols[1] pan[1] v-value[1] depth of focus[1] lens drawing[1] aspheric[1] optical glass[1] defaults[1] solid model[1] chief ray[1] flare[1] isoplanetism[1] zoom lens[1] setup[1] melt[1] hoya[1] aspherics[1] freeze[1] prism[1] n-v plot[1] lens families[1] transverse ray aberration[1] toroid[1] cemented doublet[1] 3d model[1] principle ray[1] laser damage[1] x-xy scanner[1] graphics[1] editing[1] cdgm[1] customise[1] bookmark[1] porro[1] simulation[1] density[1] scanner[1] optical path difference[1] component[1] lens selection[1] cemented triplet[1] camera[1] astigmatism[1] polish[1] hints[1] polygon scanner[1] glass map[1] envelope[1] fold mirror[1] spherical[1] sumita[1] language[1] sliders[1] dove[1] partial dispersion[1] seidels[1] longitudinal aberrations[1] surface[1]
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